Guild Rules
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Guild Rules
Guild Rules
1.) Any guild member leading a raid must follow Vanilla Raiding Rules.
2.) Master Loot on ALL bosses, no exceptions. The Master Loot roll priority is stated below.
4.) Impatience isn't tolerated and will usually lead to a wipe, if you're pressed on time join another raid or don't raid at all until you have time for it.
2.) All members within the guild have an equal say in ALMOST anything. Of course there are exceptions to this as well, and they include the following:
1.) Any guild member leading a raid must follow Vanilla Raiding Rules.
2.) Master Loot on ALL bosses, no exceptions. The Master Loot roll priority is stated below.
3.) The Raid or Instance should advance as fast as the healer(s) can handle.
- Main Spec Need rolls come first. (Within Reason, if a clothie and a plate user both need a cloth then it goes to the cloth unless the cloth user says it's okay to roll.)
- Off-Spec Need rolls come second. (Within reason, same as the previous roll priority.)
- Disenchant/Greed rolls come last. Completely free for all.
4.) Impatience isn't tolerated and will usually lead to a wipe, if you're pressed on time join another raid or don't raid at all until you have time for it.
2.) All members within the guild have an equal say in ALMOST anything. Of course there are exceptions to this as well, and they include the following:
A.) Politics within the guild are best left up to the officers unless it's small or easy to sort on your own.
B.) Advancement of the guild.
C.) Guild Rules that have been previously established.
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